The Following Page in the Script can be
continued in this way –
1.
If a New Scene is beginning –
Do the same as at the beginning of the
script, on the line under the Header.
2.
If a Previous Scene is continuing –
Top of the next page________________________________________________________________
5 lines of the
HEADER Title –
White Draft – Date 2
1 CONTINUED:
CHARACTER NAME
etc.
________________________________________________________________________________
Note - There is a Colon after CONTINUED.
Character Break
When a character’s information goes
beyond the bottom of the page, onto the next page,
it should be broken like this –
________________________________________________________________________________
CHARACTER NAME
Dialogue
(actions) etc.
(MORE)
FOOTER
________________________________________________________________________________
Bottom of the page
Top of the next page________________________________________________________________
CHARACTER NAME (CONT’D)
Dialogue
etc.
_________________________________________________________________________________
I based, where to break the character’s
information,
on having a minimum of 4
lines on the Previous Page,
to include –
- CHARACTER NAME
- 2 lines of Dialogue, (actions, etc.)
- (MORE)
-
Upper Case letters
- in Brackets ( )
- Centred
If it is not possible to do this,
then –
-
Press ENTER,
to make Main Text Spaces down to the FOOTER
- continue on the next page,
by beginning the character information, as
new, as above
- CHARACTER NAME (CONT’D)
- Upper Case letters
- CONT’D
- in Brackets
( )
- Centred
[CREW TAGS]
At appropriate places in the Script,
I found it a good idea
to place information for the crew,
if it is specifically relevant to what
is happening,
in the form of CREW TAGS,
-
Aligned Left to the Left Margin
-
all Upper Case Letters
-
contained within Square Brackets [ ]
Such as –
[CAMERA – FOCUS ON INSIDE OF MAIN DOOR]
[LIGHTING - THE DAZZLE OF TORCHLIGHT
HAS RENDERED EVERYTHING BLACK]
[SOUND - JARRING NOISES COME IN FROM
THE STREET]
These are not in any list.
CAMERA TERMS
Mine – Industry
Standard –
FOCAL DISTANCE / OBJECT SIZE (SHOT SIZE)
FRAMES
ESTABLISHING FRAME –
ESTABLISHING SHOT
EXTREME LONG FRAME - EXTREME LONG SHOT / EXTREME WIDE SHOT
LONG FRAME - LONG SHOT / WIDE SHOT / WS
FULL FRAME - FULL SHOT / FS
KNEE FRAME - MEDIUM FULL SHOT / MFS
THIGH FRAME - COWBOY SHOT / CS
HIP FRAME - MEDIUM SHOT / MS
WAIST FRAME
CHEST FRAME - MEDIUM CLOSE-UP / MCU
CLOSE-UP FRAME - CLOSE-UP
/ CU
- FACE FRAME
CHOKER FRAME - CHOKER
EXTREME CLOSE-UP -
EXTREME CLOSE-UP / ECU
FRAME
EYE LEVEL FRAME – EYE LEVEL
LOOKING DOWN FRAME – HIGH ANGLE
LOOKING UP FRAME – LOW ANGLE
POINT OF VIEW FRAME – POINT OF VIEW SHOT / POV
(POV)
TRANSITIONS
CUT-IN - CUT-IN
CUT TO -
(Quick cut to the next scene)
CUTAWAY -
CUTAWAY
REVERSE CUTAWAY – (When you are in a FLASHBACK within a SCENE
and cut back to, and out of, the original SCENE)
JUMP
CUT - JUMP CUT
OTHER
POS -
(Position)
PAN - PAN
SLOW
MOTION - SLOW MOTION
TRACKING - TRACKING
(c) Katherine Stuart 2022
Dochas Books Film
No comments:
Post a Comment